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Devlog

  • Devlog 3 : First Enemies + Jump Polish
    April 30, 2025 by Byte Bloom#Platformer, #2D, #indiedev, #indie, #devlog, #pixel art
    HEY EVERYONE!!! This few days I added the first basic enemy into the game - a patrolling type that just moves back and forth in its little area. Its pretty blind right now - just walks straight until... Continue reading
  • Devlog 2 : The Player Moves!
    April 23, 2025 by Byte Bloom##gamedev, ##godot, ##2d, ##platformer, ##devlog, ##indie, ##pixelart
    HEY EVERYONE!! The character finally moves ! This update was all about getting the fundamentals right. I spent some learning the player controller and making sure the movement felt responsive and sati... Continue reading
  • Devlog 1 : Making of a Platformer
    April 22, 2025 by Byte Bloom#2D, #Platformer, #Singleplayer, #Retro, #Godot, #Devlog, #Short Game, ##pixelart
    HEY THERE! I am starting a new small platformer game using Godot. There is something I've wanted to try for a while - starting a game, and not leave it mid-way through, committing to a simple idea, an... Continue reading
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