Devlog 2 : The Player Moves!
Key Born » Devlog
HEY EVERYONE!!
The character finally moves!
This update was all about getting the fundamentals right. I spent some learning the player controller and making sure the movement felt responsive and satisfying.
Here’s what’s in so far:
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Smooth horizontal movement
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Jumping and falling with proper gravity tuning
I’ve also got the player animations working: idle, move, jump, and fall. Here’s a peek at the current state:

Next steps? Getting some enemies going. Stay tuned
More devlogs coming soon. Stay tuned.
Key Born
A quick platformer challenge: Jump, squish, unlock, and escape!
| Status | In development |
| Author | Byte Bloom |
| Genre | Platformer |
| Tags | 2D, Godot, Pixel Art, Short, Singleplayer |
More posts
- Devlog 3 : First Enemies + Jump PolishApr 30, 2025
- Devlog 1 : Making of a PlatformerApr 22, 2025
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